🎯 LEVEL 1 VICTORY CONDITIONS
✓ Achieve 200,000+ points
✓ Destroy the enemy tank
Your primary mission is to eliminate the enemy tank. However, the longer you survive without destroying it, the more opportunities you have to maximize your points by destroying helicopter waves. Once you reach 200,000 points and destroy the enemy tank, you'll complete Level 1!
💡 Strategy Tip: You can continue playing after completing Level 1 to farm more helicopters and increase your high score!
CONTROLS
🎮 Controller Support (Xbox/PlayStation)
- Left Stick: Move tank (forward/back/turn) | Scroll instructions when modal is open
- Right Stick: Aim turret
- Right Trigger (RT): Shoot bullets (hold for continuous fire)
- Right Bumper (RB): Shoot bullets (alternative)
- Left Trigger (LT) or X Button: Fire missile
- D-Pad Up/Down: Adjust cannon pitch | Scroll instructions when modal is open
- Y Button: Open instructions
- B Button: Close instructions
- Start Button: Pause/Resume
- Vibration: Enabled for missile launches and impacts
⌨️ Keyboard & Mouse
- WASD: Move your tank forward, left, backward, and right
- Mouse Movement: Aim your tank's turret horizontally
- Mouse Wheel (Scroll Up/Down): Adjust gun elevation to aim at helicopters flying above or targets at different heights
- Arrow Keys (Up/Down): Scroll instructions when modal is open
- Page Up/Down, Home/End: Quick navigation in instructions modal
- Left Click: Fire standard bullets
- X Key: Launch a homing missile (requires ammo)
- ESC Key: Pause the game | Close instructions modal
Aiming Tip: Use the mouse wheel to tilt your gun upward when targeting helicopters. Scroll up to aim higher, scroll down to aim lower.
🚁 HELICOPTER WAVE SYSTEM
Wave Progression: Helicopters spawn in increasing numbers each wave:
- First wave (60s after start): 1 Helicopter
- After destroying wave 1: 2 Helicopters spawn
- After destroying wave 2: 3 Helicopters spawn
- Pattern continues indefinitely: +1 helicopter per wave
Behavior: Each helicopter has 300 HP, fires fast bullets, and actively pursues you. They become increasingly difficult to manage as waves progress.
🪂 SKYDIVING SUICIDE BOMBERS
Skydiver Behavior:
- Drop Rate: Every 8 seconds per helicopter
- After Landing: Sprints towards your tank with a 10-second countdown timer
- Explosion: Auto-detonates after 10 seconds OR on contact with your tank
- Blast Radius: 8 units - deals up to 30 damage
- Visual Warning: Red bomb vest with blinking yellow lights
⚠️ Survival Tip: Shoot skydivers while they're in the air or immediately after landing. Recruit a Gunner to automatically target and shoot them down for you!
🎯 SNIPERS (Enemy Infantry)
Sniper Behavior:
- Spawn: 1 sniper appears from North Road (45s after start, then every 3 minutes)
- Movement: Runs to central building, then teleports to the rooftop
- Attack: Kneels in sniper position and shoots civilians with 100% accuracy
- Appearance: RED danger ring + Sniper rifle with scope + Kneeling stance
- Health: 30 HP (2-3 shots to kill)
⚠️ Warning: If snipers kill civilians, you lose -1000 points per kill! Hunt them down to earn +2000 points each. Your Gunner will auto-target them if no skydivers are nearby.
🚁 DRONES (Civilian Hunters)
Drone Behavior:
- Spawn: Drones spawn with helicopter waves
- Target: Hunts ONLY civilians - ignores all other units
- Attack: Requires 2 hits to kill a civilian (shoots red bullets)
- Appearance: White/dark green quadcopter with 4 spinning rotors and glowing green camera lens
- Health: 15 HP (1 tank bullet or missile kills, or 2 gunner shots)
- Speed: Faster than helicopters, flies at lower altitude (more dangerous!)
⚠️ Critical Threat: If drones kill civilians, you lose -1000 points per kill! Eliminate drones quickly to earn +2000 points each. Tank or Gunner can destroy them.
🪖 ALLY SUPPORT UNITS
Find and collect these units on the battlefield to aid your mission:
-
🟠 Gunner (ORANGE AURA, Orange Helmet with Green Night-Vision Goggles, ALL BLACK Tactical Uniform): AUTO-DEFENSE. Mans your tank's hatch and automatically shoots down Skydivers (+10 pts) and damages Helicopters (+5 pts). Warning: They die if your tank takes damage.
-
🟡 Mechanic (YELLOW AURA, Orange Safety Vest, Yellow Hard Hat, Red Toolbox): REPAIR. Repairs your tank by 10 HP instantly. Essential for surviving long waves.
-
🟤 Soldier (WHITE AURA, Desert Tan Uniform, Dark RED BERET with Gold Badge, Ammo Bandolier, Rocket on Back): AMMO. Resupplies you with 1 Homing Missile. Maximum capacity: 10 missiles. Save these for taking down helicopters quickly!
👁️ QUICK IDENTIFICATION GUIDE
💡 Look for the GLOWING CIRCLE under each special character!
| Gunner |
🟠 ORANGE AURA + 🟠 ORANGE helmet + 🖤 ALL BLACK clothes + 🟢 Green goggles |
| Soldier |
⚪ WHITE AURA + 🟤 TAN/BROWN clothes + 🔴 RED BERET + 🚀 Rocket on back |
| Mechanic |
🟡 YELLOW AURA + 🟠 ORANGE vest + 🟡 YELLOW hard hat + 🧰 Red toolbox |
| Civilian |
⚫ NO AURA + 👕 Colorful casual clothes - They FLEE from danger! -2,000 pts if killed |
💰 SCORING MECHANISM
| Action |
Points |
| Hit Enemy Tank (Bullet) |
+1000 |
| Hit Helicopter (Bullet) |
+1000 |
| Hit Enemy Tank (Missile) |
+2000 |
| Hit Helicopter (Missile) |
+2000 |
| Destroy Enemy Tank |
+3000 |
| Destroy Helicopter |
+3000 |
| Destroy Drone |
+2000 |
| Kill Skydiver (Before Explosion) |
+2000 |
| Collect Mechanic (Repair) |
Health +10 |
| Collect Soldier (Ammo) |
Missile +1 (Max: 10) |
| Collect Gunner (Helper) |
Auto-Defense |
| Gunner Kills Skydiver |
+1000 |
| Gunner Hits Enemy Tank |
+500 |
| Gunner Hits Helicopter |
+500 |
| Gunner Kills Sniper |
+2000 |
| Sniper Kills Civilian |
-1000 |
| Drone Kills Civilian |
-1000 |
| Kill Civilian (by player) |
-2,000 |
| Kill Ally (Soldier/Mechanic/Gunner) |
-2,000 |
⚔️ STRATEGIES
- High Points Strategy: DO NOT destroy the enemy tank immediately! Stay alive, evade enemy fire, and farm helicopter waves. Each wave grants exponentially more points (3000 per helicopter × wave count).
- Helicopter Farming: After destroying all helicopters in a wave, the next wave spawns in 60 seconds with one additional helicopter. Plan your positioning and resources during this cooldown.
- Survival Tactics: Use buildings as cover, keep moving to avoid enemy tank fire, and manage your health carefully. One mistake against multiple helicopters can be fatal.
- Skydiver Defense: Watch the sky! Don't let them surround you. Find a Gunner immediately - they are your best defense against Skydivers, picking them off automatically so you can focus on the tank and helicopters.
- Missile Management: Collect missiles from soldiers (WHITE AURA + Tan clothes + RED BERET). Save them for helicopters because missiles auto-track the nearest helicopter and deal 150 damage (half their health).
- Gunner Support: Find the Gunner (ORANGE AURA + Orange helmet + Green Goggles). They man your tank's top hatch and automatically shoot down Skydivers for you! Protect your tank, as taking damage kills the Gunner.
- Repairs: Look for Mechanics (YELLOW AURA + Orange Vest + Yellow Hard Hat + Red toolbox). Running over them repairs your tank by 10 HP. Essential for long survival runs.
- Drone Threat: Drones spawn with helicopter waves and hunt civilians aggressively. Prioritize eliminating them quickly to prevent -1000 point penalties. They're faster than helicopters but have low health (15 HP).
- Sniper Defense: Watch for snipers on rooftops (RED danger ring). They have 100% accuracy and will kill civilians rapidly. Your Gunner auto-targets them when no skydivers are present. Each sniper kill earns +2000 points.
- Target Priority: Skydivers (immediate explosion threat) > Drones (civilian hunters) > Snipers (rooftop threat) > Helicopters (points) > Enemy Tank (mission). Adjust based on situation.
- Collateral Damage: Avoid hitting civilians! They flee from danger, so killing them is intentional and costs -2,000 points. Allies also cost -2,000.
💡 PRO TIPS
Maximum Points Run: Ignore the enemy tank entirely. Focus on surviving helicopter waves for as long as possible. Wave 10 alone would give you 30,000 points (10 helicopters × 3000 each). Remember: you need 200,000 points to complete Level 1!
Skydiver Survival: The more helicopters alive, the more skydivers drop. Protect your Gunner at all costs! If your tank takes damage, your Gunner dies, leaving you vulnerable to the Skydiver swarm until you find another one.
Civilian Protection Strategy: Both Drones and Snipers target civilians. With helicopter waves, you'll face increasing threats to civilian lives. Each civilian death costs you -1000 points (or -2000 if you accidentally kill them). Keep your population alive to maintain your score advantage!
HIGH SCORE RULES
⚠️ Important: Your high score is only saved when you WIN by destroying the enemy tank. If you get destroyed, your points won't count towards the high score no matter how many points you earned. You must balance farming helicopters with survival and ultimately finish the mission to claim your record!